Ill VSM- 1sa 15' inst wil- yes Color Spray (Pattern/Mind) [HOME:Enfira] Cone: Seeing 2hd<=unconsc 2d4r, 4hd<= blind+stun 1r, * stun 1r Div *** Detect Secret Door ... Div *** Detect Undead ... Trn VSM- 1sa tch 10ml none yes Ebon Eyes Ignore magical Darkness (normal light condition) Abj V--- 1sa tch 1hl wil- no Ectoplasmic Armor [Item:Suit] AC+8 against incorporal touch attacks only Abj VS-- 1sa tch 24h wil- yes Endure Elements [HOME] [ITEM:Shawl:use] Comfy temp between -45 and 60 degrees Celcius. Trn VS-- 1sa cls inst vary No Erase Remove all writing on 1 scroll or 2 pages. Magic: touch CL(15) => 90% Uni VSM- 1sa tch 1hl none no Familiar Pocket [Item:Belt] Xdim: 100% cover; AC+4 miss 20%, enter/leave=free, close 1h, sealable Div V--- 1sw you 1r none no Guided Shot Ranged attacks ignore distance, lesser cover, lesser conceal Trn VSM- 1sa tch 10ml Frt- No Horrible Taste Bite & tase => nauseated 1r, if int 2-, no bite/spit out Div VSM- 1h tch inst none no Identify [HOME] Determine all magic properties (activation/charges) of an item; M: A 100gp pearl Ill VS-F 1sa tch 1dyl none no Magic Aura (Glamer) [HOME] One object (up to 5lb/l) has specific (non)magical aura; exl Identify && Wil- Cnj VSM- 1r cls 2hrl none no Mount (Summoning) [HOME] [Item:Horse] Summon a light horse with a bit, bridle and saddle Trn VS-- 1im cls vary none yes Nerveskitter Initiative +5 for encounter if encounter starts within one round Abj VSM- 1sa tch 1mnl wil- no~ Protection from Evil (Good) [HOME] 1': deflect+2, save+2 vs evil; no charm|compulsion|possess; summoned: no contact Abj VS-- 1sa you 1mnl none no Shield (Force) [ITEM:Clip] Invisible tower force-shield +4 in front; negate magic missiles; Uni VS-F 10m 0 perm wil- no Transference Get XP from 1-5 willing creatures within 10': create magic F:item usable by all Div V--F 1sa you vary none no True Strike Next attack (within next round) +20, no conceal miss; F: mini archery target Cnj VSM- 1sa cls 1hrl none no Unseen Servant (Creation) An invisible, mindless, force (Str 2, 6hp): fetch, open, clean, etc. Trn VSM- 1sa tch 1ml frt- yes Weaponshift Transform melee weapon in other (non double) melee weapon, keep material & magic ----------------------------------------- Trn -SM- 1sw you 1rl none no Accelerated Movement [ITEM:Boots:use] Normal speed when Balance/Climb/Hide/MoveSilent/Tumble Abj VS-F 1sa cls 2hrl none no Alarm [OBSOLETE] 20'O mental|audible alarm tiny+ c enters area (-pw); P:9/500 Div VSM- 1im you 1ml none no Arrow Mind [ITEM:bow] Threaten 5' range (AoO) with bow, no AoO if uses bow in threatened Div VSM- 1sa tch 10m/l none no Comprehend Languages [OBSOLETE] Listen|read (1 page/m) P:9/500 Trn VS-- 1sa you 1ml none no Expeditious Retreat [ITEM:Boots:use] Increase base land speed by 30'. Trn V--- 1fr cls 1rdl wil- yes Feather Fall [Item] 1 Medium- freefalling object/creature per level: 60'/r (L=2M...) Cnj VSM- 1sa cls 1rdl vary No Grease (Creation) [OBSOLETE] 10'[: fall Rflx-, move/ Balance(10); object: rflx or drop; person: Escape+10 Cnj VS-F 1sa tch 1hrl wil- no Mage Armor (Creation/Force) [OBSOLETE] +4 armor bonus to AC; F: piece of cured leather. Abj VS-- 1sa tch 10ml frt- yes Resist Planar Alignment [ITEM:Amulet] ignore mildly aligned planes penalty, halve strongly aligned penalties