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RIN-1S Rhino
Weight: 55 ton Chassis: Unknown Power Plant: Standard 220 Cruising Speed: 43 Maximum Speed: 64.5 Jump Jets: Leviathan Lifters Jump Capacity: 120 meters Armor: StarSlab/3 Armament: 1 Autocannon/20 4 Small Lasers Manufacturer: Defiance Industries Primary Factory: Hesperus Communications System: Dalban Commline Targeting and Tracking System: Dalban Urban
Overview:
The Rhino is a rare mech, produced in the Lyrian Commonwealth. Although sometimes used in the Steiner military, its main fame lies with the fact that Loki uses it for 'crowd-control' during 'unwanted protests'.
Capabilities:
The low and squat Rhino carries a huge AC/20 autocannon on its left arm, and every effort was taken to show its size. It is often compared with the Hunchback, but the improved rear armor, jump capability and arm mounted weapon make it a better mech. The 4 small lasers are used for 'minor crowd control' and can also be used to destroy mech components, once the AC/20 has removed the armor. Although the ordenance is stored in the safest (statistically) locations, it is not uncommon for mech pilots to load only 2 rounds in the head magazine, or even leave it empty. The feeder itself first empties the head magazine and then alternates between the legs to ensure maximum stability.
Deployment:
The Steiner military only uses about 2 or 3 lances of the Rhino; they seem to prefer the Hunchback. Loki fields an undisclosed number, estimated about 36 to 50. Defiance industries does sell single Rhinos, but refuses any big orders.
Known Variants:
The only variant proposed replaced the AC/20 with twin lrm15 launchers and the 4 small lasers with 2 mediums. It is unclear if any of these 'White -Rhinos' were ever produced.
Code: RIN-1S Rhino Technology Base: - Inner Sphere - Level 1 Equipment Mass Internal Structure: 5.5 Engine: 220 10 Walking MP: 4 Running MP: 6 Jumping MP: 4 Heat Sinks: 11 1 Gyro: 3 Cockpit: 3 Armor Factor: 184 11.5 Internal Armor Structure Value Head 3 9 Center Torso 18 27 Center Torso(rear) 8 R/L Torso 13 20 R/L Torso(rear) 6 R/L Arm 9 18 R/L Leg 13 26 Weapons and Ammo Location Critical Tonnage Autocannon/20 LA 10 14 Jump Jet LT 2 0.5 Autocannon/20 Ammo LL 1 1 Autocannon/20 Ammo RL 1 1 Small Laser RT 1 0.5 Small Laser RT 1 0.5 Small Laser RT 1 0.5 Small Laser RT 1 0.5 Jump Jet RT 2 0.5 Autocannon/20 Ammo H 1 1
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